alchemedium - Presskit
alchemedium is a Pittsburgh-based independent game studio dedicated to bringing you unique audio, visual, and gameplay experiences. Our love for gaming combined with our overactive imaginations are the catalysts behind the transmutational process that will allow us to transform fun and exciting gameplay ideas into many worlds in which players can become immersed.
In late 2012, the three founding members of alchemedium - Ryan Albert, Ryan Brolley, and Doug Locke - co-workers and high school friends - discussed how awesome it would be to make their own video games. Initially a half-jesting remark, it quickly evolved into the formation of alchemedium in January 2013.
Initial game ideas were brainstormed and thrown around until one simple idea - codenamed I've Been Cubed - was decided upon. Soon thereafter Tom Benoit and Andy Randas, musician and writer respectively, were brought on to the project.
Developing A Tofu Tail
A Tofu Tail began initially as a learning project, as none of the alchemedium team had any experience in making games or involvement in the game development industry to any extent. This first game was planned to be a simple idea for a puzzle game that would be easy to learn from, without having to worry about some more advanced parts of development.
alchemedium has gone through several iterations and rebuilds of A Tofu Tail, learning more and more from playtesting and discussions with other developers. The team's design sense grew, but not as fast as the desire for worldbuilding. Creating new worlds quickly became a passion that would permeate in each future project.
alchemedium's mission is to design gameplay focused on the player's experience, designing foremost to be fun to play, easy to pick up, and immersive - even in small, short bursts of play. The team also wishes to weave an extensive lore base and multiverse from the storylines of the games, media, and other content. And although there is a strong focus on story and feel of the world, characters, and environment in the alchemedium metaverse, each game on its own is planned to be self-contained.
Logo & Icon
Team & Collaborators
Operations, Engineering, Design
Music and Audio Design
Concept and Character Art